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Detailed Description
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Project Deliverables & Milestones
Technology Demonstrations
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Project Deliverables & Milestones

A: June 30, 2005

  • Project web site established.
  • Project staff hired.
  • End-to-End Lightpath infrastructure installed and operational.
  • Initial project servers installed and tested at McGill and UBC, successful completion of operations test.
  • Standard definition SDI video and multichannel audio operational between McGill and UBC television studios.
  • Test setup at McGill of 3 plasma displays connected to high definition cameras.
  • Plan established for HD video transmission software development process.
  • Report on proposed solution for multichannel audio echo cancellation or conclusion that it is not feasible.

B: Dec. 31, 2005

  • Report on video capture method selected for development.
  • Solution found for HD video to multiple plasma displays in native resolution to maximize quality and minimize latency.
  • Test transmission completed of single HD video stream to single display between McGill and UBC.
  • Report on network performance during HD video transmission.
  • Progress report on multichannel audio echo cancellation if applicable.
  • Progress report on software development for multicast transmission.

C: June 30, 2006

  • All project servers installed and tested at McGill and UBC, successful completion of operations test.
  • Wide screen HD Video capture and display on multiple plasma displays demonstrated.
  • Transmission of multiple HD video streams between McGill and UBC demonstrated.
  • Report on network performance during multiple HD video streams transmission.
  • Report on latency of final system.
  • Progress report on software development for multicast transmission.
  • Progress report on multichannel audio echo cancellation if applicable.
  • Progress report on possible development of immersive 3D audio projection for use in music.

D: Dec. 31, 2006

  • Multicast transmission demonstrated.
  • Demonstration of multichannel audio echo cancellation if applicable.
  • Immersive 3D audio projection for use in music demonstrated if applicable.
  • Report on use for meetings and small group teaching sessions as well as “drop-in” common room use.
  • Report on deployment in a concert hall or sports stadium.
  • Report on formative evaluation of teaching and coaching sessions.
  • Executives invited to try using the technology
  • Cultural industry reps invited to observe performances .